← Arcade

Auto Zork

Explore the Great Underground Empire. Discover treasures and deposit them in the trophy case. Run it on your own machine (GitHub) ↗

Score: ?Rank: ?

Adventure

Save any time with Ctrl+S, even while the agent runs.
Current room & objective

Interact with this room
Save & restore Saves include the agent's game memory. Stop the agent before restoring. An "autosave" slot is written whenever an agent run ends.

Inventory

Items here

Trophy case

World map

North is up; east is right · Drag to pan; scroll/pinch to zoom. Blue: player. Labeled arrows show actual passages, including unusual maze connections.

Agent live

Idle
Tools: disconnected
Hints & agent notes

Hints given

No hints yet.

What the agent can see

Nothing yet. The agent remembers its goal, the rooms it mapped, your hints and its recent actions.

Agent notes

The agent's recent actions and clues appear here.

Give the agent a hint

Your advice is delivered with the agent's next decision and kept in its memory. It is listed under Hints & agent notes.

Hints can be sent while the agent is running. Ctrl+Enter sends.

Tokens and estimated cost will appear when a run starts.

Token & cost details

Configure agent

Your key stays in this browser tab (it is forgotten when you close the tab) and is sent only to the provider you pick. It never goes to hermann.fyi. Tip: use a restricted key with a low spending limit, and revoke it when you are done.
Agent directives and instructions

Instructions apply to the next run. Empty instructions use the default. Run Agent starts a new game. Continue Agent uses the current game and its observed memory. The game determines when the adventure is complete.

Cost estimate rates (optional)

USD per million tokens. Leave all blank for supported OpenAI standard rates. Other providers need all three rates for a cost estimate.

Ready to explore. Configure the agent, then start a run.

Agent’s reported reasoning
Action timeline